using System;
using System.Collections.Generic;

namespace TTDotNet.Engine.Terrain
{
    public class TileSet
    {
        string texturePath;
        List<Tile> tileList;

        public TileSet(string path)
        {
            texturePath = path;
            tileList = new List<Tile>();
        }

        public void addTile(Tile tile) {
            tileList.Add(tile);
        }

    }
}
